
Sun
Close examination of its large eyes reveals that each eye is composed of a myriad of tiny eyes.
Moon
When attacked by other Pokémon, it defends itself by scattering its poisonous scales and fluttering its wings.
Ultra Sun
Its wings are covered in toxic scales. If it finds bird Pokémon going after Caterpie, Butterfree sprinkles its scales on them to drive them off.
Ultra Moon
Nectar from pretty flowers is its favorite food. In fields of flowers, it has heated battles with Cutiefly for territory.
Lets Go Pikachu/Lets Go Eevee
Its wings, covered with poisonous powder, repel water. This allows it to fly in the rain.
Pokédex Data
Classification
Butterfly Pokémon
Height
1.1 m (3'07")
Weight
32.0 kg (70.5 lbs)
Abilities
- Compound Eyes
- Tinted Lens (Hidden)
Held Items
Game Locations
- Alola Route 5 Area
- Lush Jungle North
- Lush Jungle South
- Lush Jungle West
- Melemele Meadow Area
Training
EV Yield
+2 Sp. Atk
+1 Sp. Def
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
11 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
13 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
13 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
17 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
19 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
23 | Supersonic | — | 55% | 20 | Confuses the target. | |
25 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
29 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
31 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
35 | Rage Powder | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
37 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
41 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
43 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
47 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
11 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
13 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
13 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
17 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
19 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
23 | Supersonic | — | 55% | 20 | Confuses the target. | |
25 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
29 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
31 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
35 | Rage Powder | — | — | 20 | Redirects the target's single-target effects to the user for this turn. | |
37 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
41 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
43 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
47 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. |
Let's Go
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
13 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
13 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
16 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
19 | Supersonic | — | 55% | 20 | Confuses the target. | |
22 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
25 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
28 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
31 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Let's Go
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM04 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM05 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM08 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM09 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM12 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM18 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM27 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM40 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM43 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM45 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM48 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM50 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM53 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
TM59 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Skill Swap | — | — | 10 | User and target swap abilities. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. |
Base Stats
Hp
60
Attack
45
Defense
50
Sp. Atk
90
Sp. Def
80
Speed
70
Total
395
Type Defenses
(vs. Gen 6+ rules)