
Red/Blue
In battle, it flaps its wings at high speed to release highly toxic dust into the air.
Yellow
Its wings, covered with poisonous powders, repel water. This allows it to fly in the rain.
Pokédex Data
Classification
Butterfly Pokémon
Height
1.1 m (3'07")
Weight
32.0 kg (70.5 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Training
EV Yield
+2 Sp. Atk
+1 Sp. Def
+1 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
12 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
16 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
17 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
21 | Supersonic | — | 55% | 20 | Confuses the target. | |
26 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
32 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
10 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
13 | Poison Powder | — | 75% | 35 | Poisons the target. | |
14 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
18 | Supersonic | — | 55% | 20 | Confuses the target. | |
23 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
28 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
34 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. |
TM/HM Moves
Red/Blue
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM02 Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
TM04 Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Yellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM02 Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
TM04 Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM21 Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
60
Attack
45
Defense
50
Sp. Atk
90
Sp. Def
80
Speed
70
Total
395
Type Defenses
(vs. Gen 6+ rules)