
Omega RubyX
These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.
Alpha SapphireY
For some reason they evolve when they receive electrical energy while they are attacking Shelmet.
Pokédex Data
Classification
Clamping Pokémon
Height
0.5 m (1'08")
Weight
5.9 kg (13.0 lbs)
Game Locations
- Kalos Route 14 Area
- Kalos Route 19 Area
Training
EV Yield
+1 attack
Catch Rate
200
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Bug
Learned Moves
Level Up Moves
X/Y
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
13 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
20 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
28 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
37 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
44 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
49 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
52 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
56 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
OR/AS
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
13 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
16 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
20 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
28 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
37 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
44 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
49 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
52 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
56 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
X/Y
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM75 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
OR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
X/YOR/AS
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Megahorn | 120 | 85% | 10 | Inflicts regular damage with no additional effect. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. |
Base Stats
Hp
50
Attack
75
Defense
45
Sp. Atk
40
Sp. Def
45
Speed
60
Total
315
Type Defenses
(vs. Gen 6+ rules)