Black/White
As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food.
Black 2/White 2
It lives in arid regions and can go without food for a year while waiting for prey.
Pokédex & Training Data
Classification
Scorpion Pokémon
Height
0.8 m (2'07")
Weight
12.0 kg (26.5 lbs)
Abilities
- Battle Armor
- Sniper
- Keen Eye (Hidden)
EV Yield
+1 defense
Catch Rate
120
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Pokédex Numbers
Sinnoh (D/P)
#127
Sinnoh (Plat.)
#127
Unova (B2/W2)
#201
Kalos (Mountain)
#015
Galar (Sw/Sh)
#285
Hisui
#148
National
#451
Isle of Armor
#050
Held Items
Poison Barb
5%
Game Locations
Reversal Mountain Unknown Area 48
Reversal Mountain Unknown Area 49
Reversal Mountain Unknown Area 50
Reversal Mountain Unknown Area 51
Reversal Mountain Unknown Area 52
Reversal Mountain Unknown Area 53
Reversal Mountain Unknown Area 54
Reversal Mountain Unknown Area 55
Reversal Mountain Unknown Area 56
Reversal Mountain Unknown Area 57
Reversal Mountain Unknown Area 58
Reversal Mountain Unknown Area 59
Reversal Mountain Unknown Area 60
Learned Moves
Level Up Moves
Black/White
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 6 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 12 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 17 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. | |
| 23 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 28 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| 34 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 39 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 45 | Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| 50 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 56 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 61 | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. |
Black 2/White 2
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 5 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| 9 | Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| 13 | Acupressure | — | — | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. | |
| 16 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| 20 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 23 | Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | |
| 27 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| 30 | Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| 34 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| 38 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 41 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 45 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 49 | Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. |
TM/HM Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM01 Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM70 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. |
Tutor Moves
Black 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
| Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
Black/WhiteBlack 2/White 2
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| Confuse Ray | — | 100% | 10 | Confuses the target. | |
| Feint Attack | 60 | — | 20 | Never misses. | |
| Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| Twineedle | 25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
| Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
Base Stats
Hp
40
Attack
50
Defense
90
Sp. Atk
30
Sp. Def
55
Speed
65
Total
330
Type Defenses
(vs. Gen 6+ rules)