
Black/WhiteBlack 2/White 2
Dreaming of one day flying, it practices by leaping off cliffs every day.
Pokédex Data
Classification
Rock Head Pokémon
Height
0.6 m (1'12")
Weight
42.1 kg (92.8 lbs)
Abilities
- Rock Head
- Sheer Force (Hidden)
Held Items
Dragon Fang
5%
Training
EV Yield
+1 attack
Catch Rate
45
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Dragon
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
55 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
5 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
16 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
20 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
25 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
31 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
40 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
46 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
50 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
55 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM01 Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |
TM02 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM59 Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM94 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
Tutor Moves
Black/White
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Dragon Rage | — | 100% | 10 | Inflicts 40 points of damage. | |
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
45
Attack
75
Defense
60
Sp. Atk
40
Sp. Def
30
Speed
50
Total
300
Type Defenses
(vs. Gen 6+ rules)