Bagon
Ruby

BAGON has a dream of one day soaring in the sky. In doomed efforts to fly, this POKéMON hurls itself off cliffs. As a result of its dives, its head has grown tough and as hard as tempered steel.

Sapphire

BAGON harbors a never-ending dream of one day soaring high among the clouds. As if trying to dispel its frustration over its inability to fly, this POKéMON slams its hard head against huge rocks and shatters them into pebbles.

Emerald

Although it is small, this POKéMON is very powerful because its body is a bundle of muscles. It launches head-butts with its ironlike skull.

Firered/Leafgreen

Its steel-hard head can shatter boulders. It longingly hopes for wings to grow so it can fly.

Evolution Chain

bagon
Bagon
Level 30
shelgon
Shelgon
Level 50
salamence
Salamence

Pokédex Data

Classification Rock Head Pokémon
Height 0.6 m (1'12")
Weight 42.1 kg (92.8 lbs)
Abilities

Held Items

Game Locations

  • Meteor Falls Backsmall Room

Training

EV Yield +1 attack
Catch Rate 45
Base Friendship 35
Growth Rate slow
Gender Ratio
Egg Groups Dragon

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
5 Bite
60 100% 25 Has a 30% chance to make the target flinch.
9 Leer
100% 30 Lowers the target's Defense by one stage.
17 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
21 Focus Energy
30 Increases the user's chance to score a critical hit.
25 Ember
40 100% 25 Has a 10% chance to burn the target.
33 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
37 Scary Face
100% 10 Lowers the target's Speed by two stages.
41 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
49 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
53 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
5 Bite
60 100% 25 Has a 30% chance to make the target flinch.
9 Leer
100% 30 Lowers the target's Defense by one stage.
17 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
21 Focus Energy
30 Increases the user's chance to score a critical hit.
25 Ember
40 100% 25 Has a 10% chance to burn the target.
33 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
37 Scary Face
100% 10 Lowers the target's Speed by two stages.
41 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
49 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
53 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
5 Bite
60 100% 25 Has a 30% chance to make the target flinch.
9 Leer
100% 30 Lowers the target's Defense by one stage.
17 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
21 Focus Energy
30 Increases the user's chance to score a critical hit.
25 Ember
40 100% 25 Has a 10% chance to burn the target.
33 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
37 Scary Face
100% 10 Lowers the target's Speed by two stages.
41 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
49 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
53 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM02 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mimic
10 Copies the target's last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Dragon Dance
20 Raises the user's Attack and Speed by one stage.
Dragon Rage
100% 10 Inflicts 40 points of damage.
Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Twister
40 100% 20 Has a 20% chance to make the target flinch.

Base Stats

Hp 45
Attack 75
Defense 60
Sp. Atk 40
Sp. Def 30
Speed 50
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
0.5x
2x
2x
2x