
Black/White
It can’t relax if it or its surroundings are not clean. It wipes off dirt with its wings.
Black 2/White 2
For some reason, it likes to land on people’s heads softly and act like it’s a hat.
Pokédex Data
Classification
Cotton Bird Pokémon
Height
0.4 m (1'04")
Weight
1.2 kg (2.6 lbs)
Abilities
- Natural Cure
- Cloud Nine (Hidden)
Game Locations
- Abundant Shrine Area
- Unova Route 14 Area
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
9 | Sing | — | 55% | 15 | Puts the target to sleep. | |
13 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
18 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
23 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
32 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
36 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
40 | Cotton Guard | — | — | 10 | Raises the user's Defense by three stages. | |
45 | Refresh | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
50 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
55 | Perish Song | — | — | 5 | User and target both faint after three turns. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
8 | Sing | — | 55% | 15 | Puts the target to sleep. | |
10 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
13 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
15 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
18 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
21 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
25 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
29 | Refresh | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
34 | Mirror Move | — | — | 20 | Uses the target's last used move. | |
39 | Cotton Guard | — | — | 10 | Raises the user's Defense by three stages. | |
42 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
48 | Perish Song | — | — | 5 | User and target both faint after three turns. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Agility | — | — | 30 | Raises the user's Speed by two stages. | |
Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
Roost | — | — | 5 | Heals the user by half its max HP. | |
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
Base Stats
Hp
45
Attack
40
Defense
60
Sp. Atk
40
Sp. Def
75
Speed
50
Total
310
Type Defenses
(vs. Gen 6+ rules)