Swablu
Black/White

It can’t relax if it or its surroundings are not clean. It wipes off dirt with its wings.

Black 2/White 2

For some reason, it likes to land on people’s heads softly and act like it’s a hat.

Evolution Chain

swablu
Swablu
Level 35
altaria
Altaria

Pokédex & Training Data

Classification Cotton Bird Pokémon
Height 0.4 m (1'04")
Weight 1.2 kg (2.6 lbs)
Abilities
EV Yield +1 Sp. Def
Catch Rate 255
Base Friendship 70
Growth Rate slow then very fast
Gender Ratio
♂ ♀
Egg Groups Flying, Dragon

Pokédex Numbers

Hoenn (R/S/E) #121
Sinnoh (Plat.) #171
Unova (B2/W2) #246
Kalos (Mountain) #139
Hoenn (OR/AS) #126
Paldea (S/V) #219
National #333
Crown Tundra #035
Blueberry #114

Game Locations

Abundant Shrine Area
Unova Route 14 Area

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
9 Sing
— 55% 15 Puts the target to sleep.
13 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
18 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
23 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
32 Natural Gift
— 100% 15 Power and type depend on the held berry.
36 Mirror Move
— — 20 Uses the target’s last used move.
40 Cotton Guard
— — 10 Raises the user’s Defense by three stages.
45 Refresh
— — 20 Cleanses the user of a burn, paralysis, or poison.
50 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
55 Perish Song
— — 5 User and target both faint after three turns.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
4 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
8 Sing
— 55% 15 Puts the target to sleep.
10 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
13 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
15 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
18 Round
60 100% 15 Has double power if it’s used more than once per turn.
21 Natural Gift
— 100% 15 Power and type depend on the held berry.
25 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
29 Refresh
— — 20 Cleanses the user of a burn, paralysis, or poison.
34 Mirror Move
— — 20 Uses the target’s last used move.
39 Cotton Guard
— — 10 Raises the user’s Defense by three stages.
42 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
48 Perish Song
— — 5 User and target both faint after three turns.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM20 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM77 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM85 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
Heal Bell
— — 5 Cures the entire party of major status effects.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Roost
— — 5 Heals the user by half its max HP.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Agility
— — 30 Raises the user’s Speed by two stages.
Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Power Swap
— — 10 User swaps Attack and Special Attack changes with the target.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
Roost
— — 5 Heals the user by half its max HP.
Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Base Stats

Hp 45
Attack 40
Defense 60
Sp. Atk 40
Sp. Def 75
Speed 50
Total 310

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x