Swablu
Sword

Its cottony wings are full of air, making them light and fluffy to the touch. Swablu takes diligent care of its wings.

Evolution Chain

swablu
Swablu
Level 35
altaria
Altaria

Pokédex Data

Classification Cotton Bird Pokémon
Height 0.4 m (1'04")
Weight 1.2 kg (2.6 lbs)
Abilities

Training

EV Yield +1 Sp. Def
Catch Rate 255
Base Friendship 70
Growth Rate slow then very fast
Gender Ratio
Egg Groups Flying, Dragon

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
4 Disarming Voice
40 15 Never misses.
8 Mist
30 Protects the user's stats from being changed by enemy moves.
12 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
16 Round
60 100% 15 Has double power if it's used more than once per turn.
20 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
24 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
28 Sing
55% 15 Puts the target to sleep.
32 Cotton Guard
10 Raises the user's Defense by three stages.
36 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
40 Moonblast
95 100% 15 Has a 30% chance to lower the target's Special Attack by one stage.
44 Perish Song
5 User and target both faint after three turns.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
4 Disarming Voice
40 15 Never misses.
8 Mist
30 Protects the user's stats from being changed by enemy moves.
12 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
16 Round
60 100% 15 Has double power if it's used more than once per turn.
20 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
24 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
28 Sing
55% 15 Puts the target to sleep.
32 Cotton Guard
10 Raises the user's Defense by three stages.
36 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
40 Moonblast
95 100% 15 Has a 30% chance to lower the target's Special Attack by one stage.
44 Perish Song
5 User and target both faint after three turns.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM60 Power Swap
10 User swaps Attack and Special Attack changes with the target.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM94 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR90 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TR92 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
BD/SP
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM21 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
Feather Dance
100% 15 Lowers the target's Attack by two stages.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Roost
5 Heals the user by half its max HP.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
BD/SP
Name Class Power Acc. PP Effect
Agility
30 Raises the user's Speed by two stages.
Astonish
30 100% 15 Has a 30% chance to make the target flinch.
Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
Feather Dance
100% 15 Lowers the target's Attack by two stages.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
Power Swap
10 User swaps Attack and Special Attack changes with the target.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 45
Attack 40
Defense 60
Sp. Atk 40
Sp. Def 75
Speed 50
Total 310

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x