Arboliva
Scarlet

This calm Pokémon is very compassionate. It will share its delicious, nutrient-rich oil with weakened Pokémon.

Violet

This Pokémon drives back enemies by launching its rich, aromatic oil at them with enough force to smash a boulder.

Evolution Chain

smoliv
Smoliv
Level 25
dolliv
Dolliv
Level 35
arboliva
Arboliva

Pokédex Data

Classification Olive Pokémon
Height 1.4 m (4'07")
Weight 48.2 kg (106.3 lbs)
Abilities

Training

EV Yield +3 Sp. Atk
Catch Rate 45
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
1 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
1 Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
5 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
7 Growth
20 Raises the user's Attack and Special Attack by one stage.
10 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
13 Helping Hand
20 Ally's next move inflicts half more damage.
16 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
20 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
23 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
29 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
34 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
39 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
46 Terrain Pulse
50 100% 10 Inflicts regular damage with no additional effect.
52 Petal Blizzard
90 100% 15 Inflicts regular damage.
58 Petal Dance
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 20 Never misses.
TM33 Magical Leaf
60 20 Never misses.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM79 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM80 Metronome
10 Randomly selects and uses any move in the game.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM122 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM131 Pollen Puff
90 100% 15 Damages opponents, but heals allies for 50% of their max HP.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM137 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM159 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM190 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM206 Petal Blizzard
90 100% 15 Inflicts regular damage.
TM227 Alluring Voice
80 100% 10 No effect description available.

Base Stats

Hp 78
Attack 69
Defense 90
Sp. Atk 125
Sp. Def 109
Speed 39
Total 510

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
2x
0.5x
2x
2x
0x