
Scarlet
Dolliv shares its tasty, fresh-scented oil with others. This species has coexisted with humans since times long gone.
Violet
It basks in the sun to its heart’s content until the fruits on its head ripen. After that, Dolliv departs from human settlements and goes on a journey.
Pokédex Data
Classification
Olive Pokémon
Height
0.6 m (1'12")
Weight
11.9 kg (26.2 lbs)
Abilities
- Early Bird
- Harvest (Hidden)
Training
EV Yield
+2 Sp. Atk
Catch Rate
120
Base Friendship
50
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
7 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
10 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
13 | Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
16 | Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
20 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
23 | Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
29 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
34 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
37 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
42 | Terrain Pulse | 50 | 100% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM02 Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Trailblaze | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM32 Swift | 60 | — | 20 | Never misses. | |
TM33 Magical Leaf | 60 | — | 20 | Never misses. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM56 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM71 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM81 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM137 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TM159 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM190 Solar Blade | 125 | 100% | 10 | Requires a turn to charge before attacking. | |
TM193 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. |
Base Stats
Hp
52
Attack
53
Defense
60
Sp. Atk
78
Sp. Def
78
Speed
33
Total
354
Type Defenses
(vs. Gen 6+ rules)