Corviknight
No entry available for this game era.

Evolution Chain

rookidee
Rookidee
Level 18
corvisquire
Corvisquire
Level 38
corviknight
Corviknight

Pokédex & Training Data

Classification Raven Pokémon
Height 2.2 m (7'03")
Weight 75.0 kg (165.3 lbs)
Abilities
EV Yield +3 defense
Catch Rate 45
Base Friendship 50
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Galar (Sw/Sh) #023
Paldea (S/V) #042
National #823
Crown Tundra #165

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Screech
— 85% 40 Lowers the target’s Defense by two stages.
1 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
1 Iron Defense
— — 15 Raises the user’s Defense by two stages.
1 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
1 Power Trip
20 100% 10 Power is higher the more the user’s stats have been raised, to a maximum of 31×.
12 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
16 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
22 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
28 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
34 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
42 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
50 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM03 Fake Tears
— 100% 20 Lowers the target’s Special Defense by two stages.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Thief
60 100% 25 Takes the target’s item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 — 20 Never misses.
TM31 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
TM32 Swift
60 — 20 Never misses.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM64 Bulk Up
— — 20 Raises the user’s Attack and Defense by one stage.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74 Reflect
— — 20 Reduces damage from physical attacks by half.
TM75 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM87 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM89 Body Press
80 100% 10 No effect description available.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM97 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TM113 Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.
TM121 Heavy Slam
— 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM134 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM140 Nasty Plot
— — 20 Raises the user’s Special Attack by two stages.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM164 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM170 Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
TM171 Tera Blast
80 100% 10 No effect description available.
TM177 Spite
— 100% 10 Lowers the PP of the target’s last used move by 4.
TM197 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM223 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
TM224 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
Roost
— — 5 Heals the user by half its max HP.
Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Spite
— 100% 10 Lowers the PP of the target’s last used move by 4.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 98
Attack 87
Defense 105
Sp. Atk 53
Sp. Def 85
Speed 67
Total 495

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.25x
2x
0x
0x
0.5x
0.5x
0.25x
0.5x
0.5x
0.5x