Corvisquire
No entry available for this game era.

Evolution Chain

rookidee
Rookidee
Level 18
corvisquire
Corvisquire
Level 38
corviknight
Corviknight

Pokédex Data

Classification Raven Pokémon
Height 0.8 m (2'07")
Weight 16.0 kg (35.3 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 120
Base Friendship 50
Growth Rate medium slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
1 Power Trip
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
12 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
16 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
22 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
28 Scary Face
100% 10 Lowers the target's Speed by two stages.
34 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
40 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
46 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM03 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM04 Agility
30 Raises the user's Speed by two stages.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM32 Swift
60 20 Never misses.
TM40 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM60 U Turn
70 100% 20 User must switch out after attacking.
TM65 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM97 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM113 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
TM134 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM164 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM171 Tera Blast
80 100% 10 No effect description available.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM197 Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 68
Attack 67
Defense 55
Sp. Atk 43
Sp. Def 55
Speed 77
Total 365

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0.5x
0x
0.5x
2x