Inkay
No entry available for this game era.

Evolution Chain

inkay
Inkay
Level 30
malamar
Malamar

Pokédex Data

Classification Revolving Pokémon
Height 0.4 m (1'04")
Weight 3.5 kg (7.7 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Water1, Water2

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
3 Hypnosis
60% 20 Puts the target to sleep.
6 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
9 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
12 Pluck
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
15 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
18 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
21 Slash
70 100% 20 Has an increased chance for a critical hit.
24 Night Slash
70 100% 15 Has an increased chance for a critical hit.
27 Psycho Cut
70 100% 20 Has an increased chance for a critical hit.
31 Switcheroo
100% 10 User and target swap items.
33 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
36 Topsy Turvy
20 Inverts the target's stat modifiers.
39 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM03 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM32 Swift
60 20 Never misses.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109 Trick
100% 10 User and target swap items.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM171 Tera Blast
80 100% 10 No effect description available.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM178 Gravity
5 Disables moves and immunities that involve flying or levitating for five turns.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM185 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM217 Future Sight
120 100% 10 Hits the target two turns later.
TM218 Expanding Force
80 100% 10 Inflicts regular damage with no additional effect.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Acupressure
30 Raises one of a friendly Pokémon's stats at random by two stages.
Destiny Bond
5 If the user faints this turn, the target automatically will, too.
Disable
100% 20 Disables the target's last used move for 1-8 turns.

Base Stats

Hp 53
Attack 54
Defense 53
Sp. Atk 37
Sp. Def 46
Speed 45
Total 288

Type Defenses

(vs. Gen 6+ rules)

0x
4x
2x