Sword
It spins while making its luminescent spots flash. These spots allow it to communicate with others by using different patterns of light.
Pokédex & Training Data
Classification
Revolving Pokémon
Height
0.4 m (1'04")
Weight
3.5 kg (7.7 lbs)
Abilities
- Contrary
- Suction Cups
- Infiltrator (Hidden)
EV Yield
+1 attack
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Kalos (Coastal)
#010
Alola (US/UM)
#026
Galar (Sw/Sh)
#290
National
#686
Isle of Armor
#108
Blueberry
#080
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 3 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 6 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 9 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| 12 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| 15 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
| 18 | Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| 21 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 24 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 27 | Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 31 | Switcheroo | — | 100% | 10 | User and target swap items. | |
| 33 | Foul Play | 95 | 100% | 15 | Calculates damage with the target’s attacking stat. | |
| 36 | Topsy Turvy | — | — | 20 | Inverts the target’s stat modifiers. | |
| 39 | Superpower | 120 | 100% | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM47 Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM61 Guard Swap | — | — | 10 | User swaps Defense and Special Defense changes with the target. | |
| TM69 Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| TM70 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR29 Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| TR34 Future Sight | 120 | 100% | 10 | Hits the target two turns later. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR39 Superpower | 120 | 100% | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. | |
| TR49 Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR68 Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target’s attacking stat. | |
| TR82 Stored Power | 20 | 100% | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| TR83 Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Expanding Force | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acupressure | — | — | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. |
Base Stats
Hp
53
Attack
54
Defense
53
Sp. Atk
37
Sp. Def
46
Speed
45
Total
288
Type Defenses
(vs. Gen 6+ rules)