Meowstic

Alternate Forms

meowstic-male
Base
No entry available for this game era.

Evolution Chain

espurr
Espurr
Level 25
meowstic-male
Meowstic

Pokédex Data

Classification Constraint Pokémon
Height 0.6 m (1'12")
Weight 8.5 kg (18.7 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 75
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Mean Look
5 Prevents the target from leaving battle.
1 Fake Out
40 100% 10 Can only be used as the first move after the user enters battle. Causes the target to flinch.
1 Disarming Voice
40 15 Never misses.
9 Confusion
50 100% 25 Has a 10% chance to confuse the target.
12 Helping Hand
20 Ally's next move inflicts half more damage.
15 Charm
100% 20 Lowers the target's Attack by two stages.
18 Covet
60 100% 25 Takes the target's item.
21 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
24 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
29 Role Play
10 Copies the target's ability.
34 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
34 Reflect
20 Reduces damage from physical attacks by half.
39 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
44 Imprison
10 Prevents the target from using any moves that the user also knows.
49 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
54 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
59 Misty Terrain
10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM03 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM16 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
TM19 Disarming Voice
40 15 Never misses.
TM20 Trailblaze
50 100% 20 No effect description available.
TM23 Charge Beam
50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM32 Swift
60 20 Never misses.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM92 Imprison
10 Prevents the target from using any moves that the user also knows.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM109 Trick
100% 10 User and target swap items.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM138 Psychic Terrain
10 Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM139 Misty Terrain
10 For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM178 Gravity
5 Disables moves and immunities that involve flying or levitating for five turns.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM218 Expanding Force
80 100% 10 Inflicts regular damage with no additional effect.
TM227 Alluring Voice
80 100% 10 No effect description available.
TM228 Psychic Noise
75 100% 10 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
Yawn
10 Target sleeps at the end of the next turn.

Base Stats

Hp 74
Attack 48
Defense 76
Sp. Atk 83
Sp. Def 81
Speed 104
Total 466

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x

Female Meowstic

Female Meowstic

This form is cosmetic and shares its base stats with the standard form.