Kricketune
No entry available for this game era.

Evolution Chain

kricketot
Kricketot
Level 10
kricketune
Kricketune

Pokédex Data

Classification Cricket Pokémon
Height 1.0 m (3'03")
Weight 25.5 kg (56.2 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
14 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
18 Sing
55% 15 Puts the target to sleep.
22 Focus Energy
30 Increases the user's chance to score a critical hit.
26 Slash
70 100% 20 Has an increased chance for a critical hit.
30 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
34 Screech
85% 40 Lowers the target's Defense by two stages.
36 Fell Stinger
50 100% 25 Raises the user's Attack by two stages if it KOs the target.
38 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
42 Night Slash
70 100% 15 Has an increased chance for a critical hit.
44 Sticky Web
20 Covers the opposing field, lowering opponents' Speed by one stage upon switching in.
46 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
50 Perish Song
5 User and target both faint after three turns.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM15 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
TM20 Trailblaze
50 100% 20 No effect description available.
TM21 Pounce
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM57 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM95 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM162 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM182 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
TM185 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM219 Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Base Stats

Hp 77
Attack 85
Defense 51
Sp. Atk 55
Sp. Def 51
Speed 65
Total 384

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x