
Diamond/PearlPlatinum
Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.
Heartgold/Soulsilver
It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.
Pokédex Data
Classification
Lightning Pokémon
Height
0.6 m (1'12")
Weight
15.2 kg (33.5 lbs)
Abilities
Game Locations
- Valley Windworks Area
Training
EV Yield
+1 speed
Catch Rate
120
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Diamond/Pearl
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
17 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
20 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
28 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
33 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
36 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
41 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
44 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
49 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
Platinum
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
17 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
20 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
28 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
33 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
36 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
41 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
44 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
49 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
HeartGold/SoulSilver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
4 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
17 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
20 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
28 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
33 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
36 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
41 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
44 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
49 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM57 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM58 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM78 Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |
TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Swift | 60 | — | 20 | Never misses. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Swift | 60 | — | 20 | Never misses. |
Egg Moves
Diamond/PearlPlatinum
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
Swift | 60 | — | 20 | Never misses. | |
Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
HeartGold/SoulSilver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
Swift | 60 | — | 20 | Never misses. | |
Switcheroo | — | 100% | 10 | User and target swap items. | |
Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Base Stats
Hp
40
Attack
45
Defense
40
Sp. Atk
65
Sp. Def
40
Speed
65
Total
295
Type Defenses
(vs. Gen 6+ rules)