Torkoal
Ruby

TORKOAL digs through mountains in search of coal. If it finds some, it fills hollow spaces on its shell with the coal and burns it. If it is attacked, this POKéMON spouts thick black smoke to beat a retreat.

Sapphire

TORKOAL generates energy by burning coal. It grows weaker as the fire dies down. When it is preparing for battle, this POKéMON burns more coal.

Emerald

It battles using energy it gets from burning coal. When loosing smoke from its nostrils, it lets off a sound that is similar to a locomotive’s horn.

Firered/Leafgreen

It burns coal inside its shell. If it is attacked, it belches thick, black smoke and flees.

Pokédex Data

Classification Coal Pokémon
Height 0.5 m (1'08")
Weight 80.4 kg (177.3 lbs)
Abilities

Held Items

None in this generation.

Game Locations

  • Fiery Path Area
  • Magma Hideout Area

Training

EV Yield +2 defense
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
4 Smog
30 70% 20 Has a 40% chance to poison the target.
7 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
17 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
20 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
27 Protect
10 Prevents any moves from hitting the user this turn.
30 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
33 Iron Defense
15 Raises the user's Defense by two stages.
40 Amnesia
20 Raises the user's Special Defense by two stages.
43 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
46 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
4 Smog
30 70% 20 Has a 40% chance to poison the target.
7 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
17 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
20 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
27 Protect
10 Prevents any moves from hitting the user this turn.
30 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
33 Iron Defense
15 Raises the user's Defense by two stages.
40 Amnesia
20 Raises the user's Special Defense by two stages.
43 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
46 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
4 Smog
30 70% 20 Has a 40% chance to poison the target.
7 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
14 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
17 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
20 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
27 Protect
10 Prevents any moves from hitting the user this turn.
30 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
33 Iron Defense
15 Raises the user's Defense by two stages.
40 Amnesia
20 Raises the user's Special Defense by two stages.
43 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
46 Heat Wave
95 90% 10 Has a 10% chance to burn the target.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM50 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Explosion
250 100% 5 User faints.
Mimic
10 Copies the target's last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Explosion
250 100% 5 User faints.
Mimic
10 Copies the target's last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Eruption
150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Yawn
10 Target sleeps at the end of the next turn.

Base Stats

Hp 70
Attack 85
Defense 140
Sp. Atk 85
Sp. Def 70
Speed 20
Total 470

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x