Torkoal
No entry available for this game era.

Pokédex Data

Classification Coal Pokémon
Height 0.5 m (1'08")
Weight 80.4 kg (177.3 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 defense
Catch Rate 90
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
4 Withdraw
40 Raises the user's Defense by one stage.
8 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
12 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
16 Clear Smog
50 15 Removes all of the target's stat modifiers.
20 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
24 Protect
10 Prevents any moves from hitting the user this turn.
28 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
32 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
36 Iron Defense
15 Raises the user's Defense by two stages.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
44 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
48 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
52 Amnesia
20 Raises the user's Special Defense by two stages.
56 Inferno
100 50% 5 Has a 100% chance to burn the target.
60 Shell Smash
15 Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.
64 Eruption
150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM38 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM89 Body Press
80 100% 10 No effect description available.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM107 Will O Wisp
85% 15 Burns the target.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM121 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM128 Amnesia
20 Raises the user's Special Defense by two stages.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM157 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM165 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM180 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM189 Heat Crash
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM195 Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM207 Temper Flare
75 100% 10 No effect description available.
TM215 Scorching Sands
70 100% 10 Has a 30% chance to burn the target.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Fissure
30% 5 Causes a one-hit KO.
Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Yawn
10 Target sleeps at the end of the next turn.

Base Stats

Hp 70
Attack 85
Defense 140
Sp. Atk 85
Sp. Def 70
Speed 20
Total 470

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x