Zigzagoon
Ruby

ZIGZAGOON restlessly wanders everywhere at all times. This POKéMON does so because it is very curious. It becomes interested in anything that it happens to see.

Sapphire

The hair on ZIGZAGOON’s back is bristly. It rubs the hard back hair against trees to leave its territorial markings. This POKéMON may play dead to fool foes in battle.

Emerald

Rubbing its nose against the ground, it always wanders about back and forth in search of something. It is distinguished by the zigzag footprints it leaves.

Firered/Leafgreen

A POKéMON with abundant curiosity. It shows an interest in everything, so it always zigs and zags.

Evolution Chain

zigzagoon
Zigzagoon
Level 20
linoone
Linoone

Pokédex & Training Data

Classification Tiny Raccoon Pokémon
Height 0.4 m (1'04")
Weight 17.5 kg (38.6 lbs)
Abilities
EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Hoenn (R/S/E) #012
Kalos (Central) #012
Hoenn (OR/AS) #012
Galar (Sw/Sh) #031
National #263
Crown Tundra #071

Held Items

Game Locations

Hoenn Route 101 Area
Hoenn Route 102 Area
Hoenn Route 103 Area
Hoenn Route 104 Area
Hoenn Route 110 Area
Hoenn Route 116 Area
Hoenn Route 117 Area
Hoenn Route 118 Area
Hoenn Route 119 Area
Hoenn Route 120 Area
Hoenn Route 121 Area
Hoenn Route 123 Area
Petalburg Woods Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
5 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
9 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
13 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
17 Odor Sleuth
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
21 Mud Sport
— — 15 Halves all Electric-type damage.
25 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
29 Covet
60 100% 25 Takes the target’s item.
33 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
37 Rest
— — 5 User sleeps for two turns, completely healing itself.
41 Belly Drum
— — 10 User pays half its max HP to max out its Attack.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
5 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
9 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
13 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
17 Odor Sleuth
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
21 Mud Sport
— — 15 Halves all Electric-type damage.
25 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
29 Covet
60 100% 25 Takes the target’s item.
33 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
37 Rest
— — 5 User sleeps for two turns, completely healing itself.
41 Belly Drum
— — 10 User pays half its max HP to max out its Attack.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
5 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
9 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
13 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
17 Odor Sleuth
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
21 Mud Sport
— — 15 Halves all Electric-type damage.
25 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
29 Covet
60 100% 25 Takes the target’s item.
33 Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
37 Rest
— — 5 User sleeps for two turns, completely healing itself.
41 Belly Drum
— — 10 User pays half its max HP to max out its Attack.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Shock Wave
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Defense Curl
— — 40 Raises user’s Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
Thunder Wave
— 90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
— 90% 20 Paralyzes the target.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Charm
— 100% 20 Lowers the target’s Attack by two stages.
Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tickle
— 100% 20 Lowers the target’s Attack and Defense by one stage.
Trick
— 100% 10 User and target swap items.

Base Stats

Hp 38
Attack 30
Defense 41
Sp. Atk 30
Sp. Def 41
Speed 60
Total 240

Type Defenses

(vs. Gen 6+ rules)

2x
0x