Misdreavus
Ruby/Sapphire

MISDREAVUS frightens people with a creepy, sobbing cry. The POKéMON apparently uses its red spheres to absorb the fearful feelings of foes and turn them into nutrition.

Emerald

A MISDREAVUS frightens people with a creepy, sobbing cry. It apparently uses its red spheres to absorb the fear of foes as its nutrition.

Firered

It loves to bite and yank people’s hair from behind without warning, just to see their shocked reactions.

Leafgreen

It likes playing mischievous tricks such as screaming and wailing to startle people at night.

Pokédex Data

Classification Screech Pokémon
Height 0.7 m (2'04")
Weight 1.0 kg (2.2 lbs)
Abilities

Held Items

Game Locations

  • Lost Cave Item Rooms
  • Lost Cave Room 1
  • Lost Cave Room 10
  • Lost Cave Room 2
  • Lost Cave Room 3
  • Lost Cave Room 4
  • Lost Cave Room 5
  • Lost Cave Room 6
  • Lost Cave Room 7
  • Lost Cave Room 8
  • Lost Cave Room 9

Training

EV Yield +1 Sp. Def
Catch Rate 45
Base Friendship 35
Growth Rate fast
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Psywave
100% 15 Inflicts damage between 50% and 150% of the user's level.
6 Spite
100% 10 Lowers the PP of the target's last used move by 4.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
17 Confuse Ray
100% 10 Confuses the target.
23 Mean Look
5 Prevents the target from leaving battle.
30 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
37 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
45 Perish Song
5 User and target both faint after three turns.
53 Grudge
5 If the user faints this turn, the PP of the move that fainted it drops to 0.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Psywave
100% 15 Inflicts damage between 50% and 150% of the user's level.
6 Spite
100% 10 Lowers the PP of the target's last used move by 4.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
17 Confuse Ray
100% 10 Confuses the target.
23 Mean Look
5 Prevents the target from leaving battle.
30 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
37 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
45 Perish Song
5 User and target both faint after three turns.
53 Grudge
5 If the user faints this turn, the PP of the move that fainted it drops to 0.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Psywave
100% 15 Inflicts damage between 50% and 150% of the user's level.
6 Spite
100% 10 Lowers the PP of the target's last used move by 4.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
17 Confuse Ray
100% 10 Confuses the target.
23 Mean Look
5 Prevents the target from leaving battle.
30 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
37 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
45 Perish Song
5 User and target both faint after three turns.
53 Grudge
5 If the user faints this turn, the PP of the move that fainted it drops to 0.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM04 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Shock Wave
60 20 Never misses.
TM40 Aerial Ace
60 20 Never misses.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Skill Swap
10 User and target swap abilities.
TM49 Snatch
10 Steals the target's move, if it's self-targeted.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Defense Curl
40 Raises user's Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Mimic
10 Copies the target's last used move.
Psych Up
10 Discards the user's stat changes and copies the target's.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
Swift
60 20 Never misses.
Thunder Wave
90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mimic
10 Copies the target's last used move.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
90% 20 Paralyzes the target.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Destiny Bond
5 If the user faints this turn, the target automatically will, too.
Imprison
10 Prevents the target from using any moves that the user also knows.
Psych Up
10 Discards the user's stat changes and copies the target's.
Screech
85% 40 Lowers the target's Defense by two stages.

Base Stats

Hp 60
Attack 60
Defense 60
Sp. Atk 85
Sp. Def 85
Speed 85
Total 435

Type Defenses

(vs. Gen 6+ rules)

0x
0x
0.5x
0.5x
2x
2x