
Ruby/Sapphire
MISDREAVUS frightens people with a creepy, sobbing cry. The POKéMON apparently uses its red spheres to absorb the fearful feelings of foes and turn them into nutrition.
Emerald
A MISDREAVUS frightens people with a creepy, sobbing cry. It apparently uses its red spheres to absorb the fear of foes as its nutrition.
Firered
It loves to bite and yank people’s hair from behind without warning, just to see their shocked reactions.
Leafgreen
It likes playing mischievous tricks such as screaming and wailing to startle people at night.
Pokédex Data
Held Items
Spell Tag
5%
Game Locations
- Lost Cave Item Rooms
- Lost Cave Room 1
- Lost Cave Room 10
- Lost Cave Room 2
- Lost Cave Room 3
- Lost Cave Room 4
- Lost Cave Room 5
- Lost Cave Room 6
- Lost Cave Room 7
- Lost Cave Room 8
- Lost Cave Room 9
Training
EV Yield
+1 Sp. Def
Catch Rate
45
Base Friendship
35
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
6 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
11 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
17 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
23 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
30 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
37 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
45 | Perish Song | — | — | 5 | User and target both faint after three turns. | |
53 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
6 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
11 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
17 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
23 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
30 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
37 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
45 | Perish Song | — | — | 5 | User and target both faint after three turns. | |
53 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
6 | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
11 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
17 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
23 | Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
30 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
37 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
45 | Perish Song | — | — | 5 | User and target both faint after three turns. | |
53 | Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM04 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Skill Swap | — | — | 10 | User and target swap abilities. | |
TM49 Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swift | 60 | — | 20 | Never misses. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. |
Base Stats
Hp
60
Attack
60
Defense
60
Sp. Atk
85
Sp. Def
85
Speed
85
Total
435
Type Defenses
(vs. Gen 6+ rules)