
Ruby/Sapphire
In battle, CHIKORITA waves its leaf around to keep the foe at bay. However, a sweet fragrance also wafts from the leaf, becalming the battling POKéMON and creating a cozy, friendly atmosphere all around.
Emerald
It waves its leaf around to keep foes at bay. However, a sweet fragrance also wafts from the leaf, creating a friendly atmosphere that becalms the battlers.
Firered
Its pleasantly aromatic leaves have the ability to check the humidity and temperature.
Leafgreen
A sweet aroma gently wafts from the leaf on its head. It is docile and loves to soak up the sun’s rays.
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
12 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
22 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
29 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
36 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
43 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
12 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
22 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
29 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
36 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
43 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
8 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
12 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
15 | Poison Powder | — | 75% | 35 | Poisons the target. | |
22 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
29 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
36 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
43 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Egg Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Flail | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | |
Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
45
Attack
49
Defense
65
Sp. Atk
49
Sp. Def
65
Speed
45
Total
318
Type Defenses
(vs. Gen 6+ rules)