Kabuto
Ruby/Sapphire

KABUTO is a POKéMON that has been regenerated from a fossil. However, in extremely rare cases, living examples have been discovered. The POKéMON has not changed at all for 300 million years.

Emerald

It is a POKéMON that has been regenerated from a fossil. However, in rare cases, living examples have been discovered. KABUTO have not changed for 300 million years.

Firered

This POKéMON was regenerated from the fossil of an ancient creature. It protects itself with a hard shell.

Leafgreen

A POKéMON that was regenerated from a fossil found in what was once the ocean floor long ago.

Evolution Chain

kabuto
Kabuto
Level 40
kabutops
Kabutops

Pokédex & Training Data

Classification Shellfish Pokémon
Height 0.5 m (1'08")
Weight 11.5 kg (25.4 lbs)
EV Yield +1 defense
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Water3

Pokédex Numbers

Kanto (R/B/Y) #140
Johto (G/S/C) #222
Johto (HG/SS) #227
Alola (US/UM) #229
National #140
Crown Tundra #125

Game Locations

Cinnabar Island Cinnabar Lab

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
13 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
19 Leer
— 100% 30 Lowers the target’s Defense by one stage.
25 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
31 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
37 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
43 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
49 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
55 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
13 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
19 Leer
— 100% 30 Lowers the target’s Defense by one stage.
25 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
31 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
37 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
43 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
49 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
55 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Harden
— — 30 Raises the user’s Defense by one stage.
13 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
19 Leer
— 100% 30 Lowers the target’s Defense by one stage.
25 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
31 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
37 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
43 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
49 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
55 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Aurora Beam
65 100% 20 Has a 10% chance to lower the target’s Attack by one stage.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
Confuse Ray
— 100% 10 Confuses the target.
Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Flail
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Knock Off
65 100% 20 Target drops its held item.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Base Stats

Hp 30
Attack 80
Defense 90
Sp. Atk 55
Sp. Def 45
Speed 55
Total 355

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.25x
4x
2x
0.5x
2x
0.5x
2x
0.5x