Gold
The swirl on its belly subtly un dulates. Staring at it may gradual ly cause drowsi ness.
Silver
The skin on most of its body is moist. However, the skin on its belly spiral feels smooth.
Crystal
Though it is skilled at walk ing, it prefers to live underwater where there is less danger.
Evolution Chain
Pokédex & Training Data
Classification
Tadpole Pokémon
Height
1.0 m (3'03")
Weight
20.0 kg (44.1 lbs)
Abilities
N/A in Gen II
EV Yield
+2 speed
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Water1
Pokédex Numbers
Kanto (R/B/Y)
#061
Johto (G/S/C)
#073
Johto (HG/SS)
#073
Kalos (Mountain)
#034
Alola (S/M)
#150
Alola (US/UM)
#183
National
#061
Isle of Armor
#143
Kitakami
#040
Held Items
None in this generation.
Game Locations
Ecruteak City Area
Johto Route 30 Area
Johto Route 31 Area
Johto Route 44 Area
Kanto Route 22 Area
Kanto Route 28 Area
Mt Silver Outside
Violet City Area
Viridian City Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 7 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 13 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 19 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
| 27 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 35 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 43 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
| 51 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 7 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
| 13 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 19 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
| 27 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| 35 | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 43 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
| 51 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM40 Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. |
Tutor Moves
Crystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. |
Base Stats
Hp
65
Attack
65
Defense
65
Sp. Atk
50
Sp. Def
50
Speed
90
Total
385
Type Defenses
(vs. Gen 6+ rules)