Togepi
Gold

The shell seems to be filled with joy. It is said that it will share good luck when treated kindly.

Silver

A proverb claims that happiness will come to any­ one who can make a sleeping TOGEPI stand up.

Crystal

It is considered to be a symbol of good luck. Its shell is said to be filled with happiness.

Evolution Chain

togepi
Togepi
😊
High Friendship
togetic
Togetic

Pokédex Data

Classification Spike Ball Pokémon
Height 0.3 m (0'12")
Weight 1.5 kg (3.3 lbs)
Abilities N/A in Gen II

Game Locations

  • Violet City Area

Training

EV Yield +1 Sp. Def
Catch Rate 190
Base Friendship 70
Growth Rate fast
Gender Ratio
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Charm
100% 20 Lowers the target's Attack by two stages.
7 Metronome
10 Randomly selects and uses any move in the game.
18 Sweet Kiss
75% 10 Confuses the target.
25 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
31 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
38 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Charm
100% 20 Lowers the target's Attack by two stages.
7 Metronome
10 Randomly selects and uses any move in the game.
18 Sweet Kiss
75% 10 Confuses the target.
25 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
31 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
38 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM09 Psych Up
10 Discards the user's stat changes and copies the target's.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Swift
60 20 Never misses.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM42 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Flamethrower
90 100% 15 Has a 10% chance to burn the target.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Foresight
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Future Sight
120 100% 10 Hits the target two turns later.
Mirror Move
20 Uses the target's last used move.
Peck
35 100% 35 Inflicts regular damage with no additional effect.
Present
90% 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.

Base Stats

Hp 35
Attack 20
Defense 65
Sp. Atk 40
Sp. Def 65
Speed 20
Total 245

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
2x