Lanturn
Gold

The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.

Silver

It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.

Crystal

This POKéMON uses the bright part of its body, which changed from a dorsal fin, to lure prey.

Evolution Chain

chinchou
Chinchou
Level 27
lanturn
Lanturn

Pokédex Data

Classification Light Pokémon
Height 1.2 m (3'11")
Weight 22.5 kg (49.6 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Cinnabar Island Area
  • Johto Sea Route 41 Area
  • Kanto Route 26 Area
  • Kanto Route 27 Area
  • Kanto Sea Route 20 Area
  • Kanto Sea Route 21 Area
  • New Bark Town Area
  • Pallet Town Area
  • Vermilion City Area
  • Vermilion City Ss Anne Dock

Training

EV Yield +2 hp
Catch Rate 75
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Water2

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Thunder Wave
90% 20 Paralyzes the target.
1 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
5 Supersonic
55% 20 Confuses the target.
13 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
17 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
25 Spark
65 100% 20 Has a 30% chance to paralyze the target.
33 Confuse Ray
100% 10 Confuses the target.
45 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
53 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Supersonic
55% 20 Confuses the target.
1 Thunder Wave
90% 20 Paralyzes the target.
1 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
5 Supersonic
55% 20 Confuses the target.
13 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
17 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
25 Spark
65 100% 20 Has a 30% chance to paralyze the target.
33 Confuse Ray
100% 10 Confuses the target.
45 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
53 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
HM06 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 125
Attack 58
Defense 58
Sp. Atk 76
Sp. Def 76
Speed 67
Total 460

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0.5x
2x
0.5x
0.25x