Ledyba
Gold

It is very timid. It will be afraid to move if it is alone. But it will be active if it is in a group.

Silver

When the weather turns cold, lots of LEDYBA gather from everywhere to cluster and keep each other warm.

Crystal

It is timid and clusters together with others. The fluid secreted by its feet indicates its location.

Evolution Chain

ledyba
Ledyba
Level 18
ledian
Ledian

Pokédex Data

Classification Five Star Pokémon
Height 1.0 m (3'03")
Weight 10.8 kg (23.8 lbs)
Abilities N/A in Gen II

Game Locations

  • Johto Route 29 Area
  • Johto Route 30 Area
  • Johto Route 31 Area
  • Johto Route 34 Area
  • Johto Route 35 Area
  • Johto Route 36 Area
  • Johto Route 37 Area
  • Johto Route 38 Area
  • Johto Route 39 Area
  • Kanto Route 2 South Towards Viridian City
  • National Park Area

Training

EV Yield +1 Sp. Def
Catch Rate 255
Base Friendship 70
Growth Rate fast
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
8 Supersonic
55% 20 Confuses the target.
15 Comet Punch
18 85% 15 Hits 2-5 times in one turn.
22 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
22 Reflect
20 Reduces damage from physical attacks by half.
22 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
36 Swift
60 20 Never misses.
43 Agility
30 Raises the user's Speed by two stages.
50 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
8 Supersonic
55% 20 Confuses the target.
15 Comet Punch
18 85% 15 Hits 2-5 times in one turn.
22 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
22 Reflect
20 Reduces damage from physical attacks by half.
22 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
36 Swift
60 20 Never misses.
43 Agility
30 Raises the user's Speed by two stages.
50 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM05 Flash
100% 20 Lowers the target's accuracy by one stage.
TM01 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM41 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Bide
10 User waits for two turns, then hits back for twice the damage it took.
Light Screen
30 Reduces damage from special attacks by 50% for five turns.
Psybeam
65 100% 20 Has a 10% chance to confuse the target.

Base Stats

Hp 40
Attack 20
Defense 30
Sp. Atk 40
Sp. Def 80
Speed 55
Total 265

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
2x
2x
0.25x
0x
2x
0.5x
4x