
Gold
It makes a nest to suit its long and skinny body. The nest is impossible for other POKéMON to enter.
Silver
There is no tell ing where the tail begins. Despite its short legs, it is quick at hunt ing RATTATA.
Crystal
It lives in narrow burrows that fit its slim body. The deeper the nests go, the more maze like they become.
Pokédex Data
Classification
Long Body Pokémon
Height
1.8 m (5'11")
Weight
32.5 kg (71.7 lbs)
Abilities
N/A in Gen II
Held Items
None in this generation.
Game Locations
- Johto Route 43 Area
- Kanto Route 1 Area
Training
EV Yield
+2 speed
Catch Rate
90
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
5 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
18 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
28 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
48 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
5 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
11 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
18 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
28 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
38 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
48 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM01 Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM04 Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM40 Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
TM41 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM49 Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
Base Stats
Hp
85
Attack
76
Defense
64
Sp. Atk
45
Sp. Def
55
Speed
90
Total
415
Type Defenses
(vs. Gen 6+ rules)