Gold
Its well-developed jaws are powerful and capable of crushing anything. Even its trainer must be careful.
Silver
It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
Crystal
This rough critter chomps at any moving object it sees. Turning your back on it is not recommended.
Pokédex & Training Data
Classification
Big Jaw Pokémon
Height
0.6 m (1'12")
Weight
9.5 kg (20.9 lbs)
Abilities
N/A in Gen II
EV Yield
+1 attack
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Johto (G/S/C)
#007
Johto (HG/SS)
#007
National
#158
Blueberry
#179
Game Locations
New Bark Town Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 7 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 13 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 20 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 27 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 43 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 52 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 7 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| 13 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 20 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 27 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 43 | Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| 52 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM06 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM01 Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
| TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM16 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Crystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. |
Egg Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |
| Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
Base Stats
Hp
50
Attack
65
Defense
64
Sp. Atk
44
Sp. Def
48
Speed
43
Total
314
Type Defenses
(vs. Gen 6+ rules)