
Red/Blue
Its brain can out perform a super computer. Its intelligence quotient is said to be 5,000.
Yellow
A POKéMON that can memorize anything. It never forgets what it learns-- that's why this POKéMON is smart.
Pokédex Data
Classification
Psi Pokémon
Height
1.5 m (4'11")
Weight
48.0 kg (105.8 lbs)
Abilities
N/A in Gen I
Held Items
None in this generation.
Training
EV Yield
+3 Sp. Atk
Catch Rate
50
Base Friendship
70
Growth Rate
medium slow
Learned Moves
Level Up Moves
Red/Blue
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
1 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
1 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
16 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
20 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
27 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
31 | Recover | — | — | 5 | Heals the user by half its max HP. | |
38 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
42 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. |
Yellow
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
1 | Kinesis | — | 80% | 15 | Lowers the target's accuracy by one stage. | |
16 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
20 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
27 | Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
31 | Recover | — | — | 5 | Heals the user by half its max HP. | |
38 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
42 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. |
TM/HM Moves
Red/BlueYellow
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM01 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM05 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM09 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM10 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Submission | 80 | 80% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM18 Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
TM19 Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
TM20 Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
TM31 Mimic | — | — | 10 | Copies the target's last used move. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
TM35 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TM40 Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM46 Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
TM49 Tri Attack | 80 | 100% | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
TM50 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
55
Attack
50
Defense
45
Sp. Atk
135
Sp. Def
95
Speed
120
Total
500
Type Defenses
(vs. Gen 6+ rules)