
Sword
Through its nose, it sucks in the emanations produced by people and Pokémon when they feel annoyed. It thrives off this negative energy.
Pokédex Data
Classification
Wily Pokémon
Height
0.4 m (1'04")
Weight
5.5 kg (12.1 lbs)
Abilities
- Prankster
- Frisk
- Pickpocket (Hidden)
Training
EV Yield
+1 Sp. Atk
Catch Rate
255
Base Friendship
50
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Fairy, Humanshape
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
1 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |
4 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
8 | Flatter | — | 100% | 15 | Raises the target's Special Attack by one stage and confuses the target. | |
12 | Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
16 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
20 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
24 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
28 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
33 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
36 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
40 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
44 | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM42 Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM47 Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM63 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM87 Draining Kiss | 50 | 100% | 10 | Drains 75% of the damage inflicted to heal the user. | |
TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR14 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TR18 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR38 Trick | — | 100% | 10 | User and target swap items. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR68 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TR90 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
TR92 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. | |
Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
45
Attack
45
Defense
30
Sp. Atk
55
Sp. Def
40
Speed
50
Total
265
Type Defenses
(vs. Gen 6+ rules)