Dubwool
Sword

Weave a carpet from its springy wool, and you end up with something closer to a trampoline. You’ll start to bounce the moment you set foot on it.

Evolution Chain

wooloo
Wooloo
Level 24
dubwool
Dubwool

Pokédex & Training Data

Classification Sheep Pokémon
Height 1.3 m (4'03")
Weight 43.0 kg (94.8 lbs)
Abilities
EV Yield +2 defense
Catch Rate 127
Base Friendship 50
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Galar (Sw/Sh) #035
National #832
Crown Tundra #004

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Defense Curl
— — 40 Raises user’s Defense by one stage.
1 Copycat
— — 20 Uses the target’s last used move.
12 Guard Split
— — 10 Averages Defense and Special Defense with the target.
16 Double Kick
30 100% 30 Hits twice in one turn.
21 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
27 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
32 Guard Swap
— — 10 User swaps Defense and Special Defense changes with the target.
38 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
44 Cotton Guard
— — 10 Raises the user’s Defense by three stages.
50 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
56 Last Resort
140 100% 5 Can only be used after all of the user’s other moves have been used.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM01 Mega Kick
120 75% 5 Inflicts regular damage with no additional effect.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM14 Thunder Wave
— 90% 20 Paralyzes the target.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM61 Guard Swap
— — 10 User swaps Defense and Special Defense changes with the target.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TR00 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR12 Agility
— — 30 Raises the user’s Speed by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR29 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR80 Electro Ball
— 100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 72
Attack 80
Defense 100
Sp. Atk 60
Sp. Def 90
Speed 88
Total 490

Type Defenses

(vs. Gen 6+ rules)

2x
0x