Dubwool
Sword

Weave a carpet from its springy wool, and you end up with something closer to a trampoline. You’ll start to bounce the moment you set foot on it.

Evolution Chain

wooloo
Wooloo
Level 24
dubwool
Dubwool

Pokédex Data

Classification Sheep Pokémon
Height 1.3 m (4'03")
Weight 43.0 kg (94.8 lbs)
Abilities

Training

EV Yield +2 defense
Catch Rate 127
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Defense Curl
40 Raises user's Defense by one stage.
1 Copycat
20 Uses the target's last used move.
12 Guard Split
10 Averages Defense and Special Defense with the target.
16 Double Kick
30 100% 30 Hits twice in one turn.
21 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
27 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
32 Guard Swap
10 User swaps Defense and Special Defense changes with the target.
38 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
44 Cotton Guard
10 Raises the user's Defense by three stages.
50 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
56 Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM01 Mega Kick
120 75% 5 Inflicts regular damage with no additional effect.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM14 Thunder Wave
90% 20 Paralyzes the target.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM52 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM61 Guard Swap
10 User swaps Defense and Special Defense changes with the target.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR29 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR80 Electro Ball
100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 72
Attack 80
Defense 100
Sp. Atk 60
Sp. Def 90
Speed 88
Total 490

Type Defenses

(vs. Gen 6+ rules)

2x
0x