
Sword
When bathed in sunlight, this Pokémon emits a pleasantly sweet scent, which causes bug Pokémon to gather around it.
Pokédex Data
Classification
Sickle Grass Pokémon
Height
0.3 m (0'12")
Weight
1.5 kg (3.3 lbs)
Abilities
- Leaf Guard
- Contrary (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 attack
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
1 | Leafage | 40 | 100% | 40 | Inflicts regular damage with no additional effect. | |
5 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
10 | Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
15 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
20 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
25 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
30 | X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
35 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
40 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
45 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM10 Magical Leaf | 60 | — | 20 | Never misses. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM28 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM46 Weather Ball | 50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. | |
TM50 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR18 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR50 Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR59 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR71 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
40
Attack
55
Defense
35
Sp. Atk
50
Sp. Def
35
Speed
35
Total
250
Type Defenses
(vs. Gen 6+ rules)