Fomantis
Sword

When bathed in sunlight, this Pokémon emits a pleasantly sweet scent, which causes bug Pokémon to gather around it.

Evolution Chain

fomantis
Fomantis
Level 34
at day
lurantis
Lurantis

Pokédex Data

Classification Sickle Grass Pokémon
Height 0.3 m (0'12")
Weight 1.5 kg (3.3 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
5 Growth
20 Raises the user's Attack and Special Attack by one stage.
10 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
15 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
20 Sweet Scent
100% 20 Lowers the target's evasion by one stage.
25 Slash
70 100% 20 Has an increased chance for a critical hit.
30 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
35 Synthesis
5 Heals the user by half its max HP. Affected by weather.
40 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
45 Sunny Day
5 Changes the weather to sunny for five turns.
50 Solar Beam
120 100% 10 Requires a turn to charge before attacking.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM10 Magical Leaf
60 20 Never misses.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM50 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM59 Fling
100% 10 Throws held item at the target; power depends on the item.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM94 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR50 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR71 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR77 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Aromatherapy
5 Cures the entire party of major status effects.
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 40
Attack 55
Defense 35
Sp. Atk 50
Sp. Def 35
Speed 35
Total 250

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x