Rockruff

Alternate Forms

rockruff
Base
Sword

This Pokémon can bond very strongly with its Trainer, but it also has a habit of biting. Raising a Rockruff for a long time can be challenging.

Evolution Chain

rockruff
Rockruff
Level 25
at day
lycanroc-midday
Lycanroc

Pokédex Data

Classification Puppy Pokémon
Height 0.5 m (1'08")
Weight 9.2 kg (20.3 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
4 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
8 Double Team
15 Raises the user's evasion by one stage.
12 Rock Throw
50 90% 15 Inflicts regular damage with no additional effect.
16 Howl
40 Raises the user's Attack by one stage.
20 Bite
60 100% 25 Has a 30% chance to make the target flinch.
24 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
28 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
32 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
36 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
40 Scary Face
100% 10 Lowers the target's Speed by two stages.
44 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
48 Stone Edge
100 80% 5 Has an increased chance for a critical hit.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM66 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM68 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR42 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TR90 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Endeavor
100% 5 Lowers the target's HP to equal the user's.
Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Base Stats

Hp 45
Attack 65
Defense 40
Sp. Atk 30
Sp. Def 40
Speed 60
Total 280

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x
0.5x
2x
0.5x
2x

Own Tempo Rockruff

Own Tempo Rockruff

This form is cosmetic and shares its base stats with the standard form.