Sun
It’s considered to be a good Pokémon for beginners because of its friendliness, but its disposition grows rougher as it grows up.
Moon
This Pokémon has lived with people since times long ago. It can sense when its Trainer is in the dumps and will stick close by its Trainer’s side.
Ultra Sun
As they develop, their disposition grows more violent and aggressive. Many Trainers find them too much to handle and abandon them.
Ultra Moon
When it rubs the rocks on its neck against you, that’s proof of its love for you. However, the rocks are sharp, so the gesture is quite painful!
Pokédex Data
Classification
Puppy Pokémon
Height
0.5 m (1'08")
Weight
9.2 kg (20.3 lbs)
Abilities
- Keen Eye
- Vital Spirit
- Steadfast (Hidden)
Game Locations
- Alola Route 1 South
- Ten Carat Hill Farthest Hollow
Training
EV Yield
+1 attack
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
7 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
15 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
18 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
23 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
26 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
29 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
34 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
40 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
45 | Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
48 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
7 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
15 | Rock Throw | 50 | 90% | 15 | Inflicts regular damage with no additional effect. | |
18 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
23 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
26 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
29 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
34 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
37 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
40 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
45 | Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
48 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM69 Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |
TM71 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM95 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |
Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
Base Stats
Hp
45
Attack
65
Defense
40
Sp. Atk
30
Sp. Def
40
Speed
60
Total
280
Type Defenses
(vs. Gen 6+ rules)
Own Tempo Rockruff

This form is cosmetic and shares its base stats with the standard form.