Charjabug
Sword

While its durable shell protects it from attacks, Charjabug strikes at enemies with jolts of electricity discharged from the tips of its jaws.

Evolution Chain

grubbin
Grubbin
Level 20
charjabug
Charjabug
level up
vikavolt
Vikavolt

Pokédex & Training Data

Classification Battery Pokémon
Height 0.5 m (1'08")
Weight 10.5 kg (23.1 lbs)
Abilities
EV Yield +2 defense
Catch Rate 120
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Bug

Pokédex Numbers

Alola (S/M) #028
Alola (US/UM) #035
Galar (Sw/Sh) #017
National #737
Kitakami #113

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Vice Grip
55 100% 30 Inflicts regular damage with no additional effect.
1 String Shot
— 95% 40 Lowers the target’s Speed by two stages.
1 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
1 Charge
— — 20 Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
1 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
23 Spark
65 100% 20 Has a 30% chance to paralyze the target.
29 Sticky Web
— — 20 Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
36 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
43 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
50 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
57 Iron Defense
— — 15 Raises the user’s Defense by two stages.
64 Discharge
80 100% 15 Has a 30% chance to paralyze the target.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM14 Thunder Wave
— 90% 20 Paralyzes the target.
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM16 Screech
— 85% 40 Lowers the target’s Defense by two stages.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM80 Volt Switch
70 100% 20 User must switch out after attacking.
TM82 Electroweb
55 95% 15 Lowers the target’s Speed by one stage.
TM93 Eerie Impulse
— 100% 15 Lowers the target’s Special Attack by two stages.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TR46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR80 Electro Ball
— 100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Rising Voltage
70 100% 20 Inflicts regular damage with no additional effect.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 57
Attack 82
Defense 95
Sp. Atk 55
Sp. Def 75
Speed 36
Total 400

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
0.5x