Fletchling
Sword

Its melodious cries are actually warnings. Fletchling will mercilessly peck at anything that enters its territory.

Evolution Chain

fletchling
Fletchling
Level 17
fletchinder
Fletchinder
Level 35
talonflame
Talonflame

Pokédex Data

Classification Tiny Robin Pokémon
Height 0.3 m (0'12")
Weight 1.7 kg (3.7 lbs)
Abilities

Training

EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
15 Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
20 Acrobatics
55 100% 15 Has double power if the user has no held item.
25 Agility
30 Raises the user's Speed by two stages.
30 Aerial Ace
60 20 Never misses.
35 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
40 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
45 Roost
5 Heals the user by half its max HP.
50 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM30 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR85 Work Up
30 Raises the user's Attack and Special Attack by one stage each.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.

Base Stats

Hp 45
Attack 50
Defense 43
Sp. Atk 40
Sp. Def 38
Speed 62
Total 278

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x