Volcarona
Sword

Volcarona scatters burning scales. Some say it does this to start fires. Others say it’s trying to rescue those that suffer in the cold.

Evolution Chain

larvesta
Larvesta
Level 59
volcarona
Volcarona

Pokédex Data

Classification Sun Pokémon
Height 1.6 m (5'03")
Weight 46.0 kg (101.4 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +3 Sp. Atk
Catch Rate 15
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
1 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 String Shot
95% 40 Lowers the target's Speed by two stages.
1 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
1 Quiver Dance
20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
1 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
1 Struggle Bug
50 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
1 Fiery Dance
80 100% 10 Has a 50% chance to raise the user's Special Attack by one stage.
18 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
24 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
30 Screech
85% 40 Lowers the target's Defense by two stages.
36 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
42 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
48 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
54 Amnesia
20 Raises the user's Special Defense by two stages.
62 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
70 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
78 Rage Powder
20 Redirects the target's single-target effects to the user for this turn.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM13 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM56 U Turn
70 100% 20 User must switch out after attacking.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM78 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM92 Mystical Fire
75 100% 10 Has a 100% chance to lower the target's Special Attack by one stage.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR17 Amnesia
20 Raises the user's Special Defense by two stages.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR36 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TR43 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TR49 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TR55 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR61 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR86 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TR89 Hurricane
110 70% 10 Has a 30% chance to confuse the target.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Dual Wingbeat
40 90% 10 Inflicts regular damage with no additional effect.
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 85
Attack 60
Defense 65
Sp. Atk 135
Sp. Def 105
Speed 100
Total 550

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
0.5x
0.5x
2x
0.5x
4x
0.5x
0.5x