Braviary
Omega RubyX

For the sake of its friends, this brave warrior of the sky will not stop battling, even if injured.

Alpha SapphireY

They fight for their friends without any thought about danger to themselves. One can carry a car while flying.

Evolution Chain

rufflet
Rufflet
Level 54
braviary
Braviary

Pokédex Data

Classification Valiant Pokémon
Height 1.5 m (4'11")
Weight 41.0 kg (90.4 lbs)
Abilities

Training

EV Yield +2 attack
Catch Rate 60
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

X/Y
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
1 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
1 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
1 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
5 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
14 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
19 Scary Face
100% 10 Lowers the target's Speed by two stages.
23 Aerial Ace
60 20 Never misses.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
37 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
41 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
46 Crush Claw
75 95% 10 Has a 50% chance to lower the target's Defense by one stage.
50 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
51 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
57 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
63 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
70 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
OR/AS
Lvl Name Class Power Acc. PP Effect
1 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
1 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
1 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
1 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
5 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
10 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
14 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
19 Scary Face
100% 10 Lowers the target's Speed by two stages.
23 Aerial Ace
60 20 Never misses.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
37 Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
41 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
46 Crush Claw
75 95% 10 Has a 50% chance to lower the target's Defense by one stage.
50 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
51 Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
57 Whirlwind
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
63 Brave Bird
120 100% 15 User receives 1/3 the damage inflicted in recoil.
70 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

X/Y
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM58 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM100 Confide
20 Lowers the target's Special Attack by one stage.
OR/AS
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM01 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM58 Sky Drop
60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM67 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM94 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

OR/AS
Name Class Power Acc. PP Effect
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Base Stats

Hp 100
Attack 123
Defense 75
Sp. Atk 57
Sp. Def 75
Speed 80
Total 510

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x