
Sword
When Klang goes all out, the minigear links up perfectly with the outer part of the big gear, and this Pokémon’s rotation speed increases sharply.
Pokédex Data
Classification
Gear Pokémon
Height
0.6 m (1'12")
Weight
51.0 kg (112.4 lbs)
Abilities
- Plus
- Minus
- Clear Body (Hidden)
Training
EV Yield
+2 defense
Catch Rate
60
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
Genderless
Egg Groups
Mineral
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
1 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. | |
12 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
16 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
20 | Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |
24 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
28 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
32 | Gear Grind | 50 | 85% | 15 | Hits twice in one turn. | |
36 | Lock On | — | — | 5 | Ensures that the user's next move will hit the target. | |
42 | Shift Gear | — | — | 10 | Raises the user's Attack by one stage and its Speed by two stages. | |
48 | Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
54 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM80 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR63 Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TR70 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR83 Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
TR86 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Rising Voltage | 70 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Steel Beam | 140 | 95% | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | |
Steel Roller | 130 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
60
Attack
80
Defense
95
Sp. Atk
70
Sp. Def
85
Speed
50
Total
440
Type Defenses
(vs. Gen 6+ rules)