Gible
Sword

Gible prefers to stay in narrow holes in the sides of caves heated by geothermal energy. This way, Gible can stay warm even during a blizzard.

Legends Arceus

It nests in caves untouched by sunlight. Its sharp teeth may fall out when worn away or after an impact, but they regrow within a few days.

Evolution Chain

gible
Gible
Level 24
gabite
Gabite
Level 48
garchomp
Garchomp

Pokédex Data

Classification Land Shark Pokémon
Height 0.7 m (2'04")
Weight 20.5 kg (45.2 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 attack
Catch Rate 45
Base Friendship 70
Growth Rate slow
Gender Ratio
Egg Groups Monster, Dragon

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
6 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
12 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
18 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
30 Slash
70 100% 20 Has an increased chance for a critical hit.
36 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
42 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
48 Sandstorm
10 Changes the weather to a sandstorm for five turns.
54 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
60 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
6 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
12 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
18 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
25 Bite
60 100% 25 Has a 30% chance to make the target flinch.
30 Slash
70 100% 20 Has an increased chance for a critical hit.
36 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
42 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
48 Sandstorm
10 Changes the weather to a sandstorm for five turns.
54 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
60 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Twister
40 100% 20 Has a 20% chance to make the target flinch.
9 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
15 Slash
70 100% 20 Has an increased chance for a critical hit.
21 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
29 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
37 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
47 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM40 Swift
60 20 Never misses.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM49 Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR15 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR31 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TR47 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM83 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
Scorching Sands
70 100% 10 Has a 30% chance to burn the target.
BD/SP
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Twister
40 100% 20 Has a 20% chance to make the target flinch.
BD/SP
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Scary Face
100% 10 Lowers the target's Speed by two stages.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Twister
40 100% 20 Has a 20% chance to make the target flinch.

Base Stats

Hp 58
Attack 70
Defense 45
Sp. Atk 40
Sp. Def 45
Speed 42
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
0x
4x
0.5x
0.5x
2x
2x