Spiritomb
Sword

Exactly 108 spirits gathered to become this Pokémon. Apparently there are some ill-natured spirits in the mix.

Legends Arceus

It lays curses by thinking wicked thoughts. Writings tell that this Pokémon was born out of the assembly of five score and eight malevolent spirits.

Pokédex Data

Classification Forbidden Pokémon
Height 1.0 m (3'03")
Weight 108.0 kg (238.1 lbs)
Abilities

Training

EV Yield +1 defense
+1 Sp. Def
Catch Rate 100
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Night Shade
100% 15 Inflicts damage equal to the user's level.
1 Confuse Ray
100% 10 Confuses the target.
5 Shadow Sneak
40 100% 30 Inflicts regular damage with no additional effect.
10 Spite
100% 10 Lowers the PP of the target's last used move by 4.
15 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
20 Nasty Plot
20 Raises the user's Special Attack by two stages.
25 Hex
65 100% 10 Has double power if the target has a major status ailment.
30 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
35 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
40 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
45 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
50 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
55 Hypnosis
60% 20 Puts the target to sleep.
60 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Night Shade
100% 15 Inflicts damage equal to the user's level.
1 Confuse Ray
100% 10 Confuses the target.
5 Shadow Sneak
40 100% 30 Inflicts regular damage with no additional effect.
10 Spite
100% 10 Lowers the PP of the target's last used move by 4.
15 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
20 Nasty Plot
20 Raises the user's Special Attack by two stages.
25 Hex
65 100% 10 Has double power if the target has a major status ailment.
30 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.
35 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
40 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
45 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
50 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
55 Hypnosis
60% 20 Puts the target to sleep.
60 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Shadow Sneak
40 100% 30 Inflicts regular damage with no additional effect.
6 Hypnosis
60% 20 Puts the target to sleep.
11 Hex
65 100% 10 Has double power if the target has a major status ailment.
18 Nasty Plot
20 Raises the user's Special Attack by two stages.
25 Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
34 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
43 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM23 Thief
60 100% 25 Takes the target's item.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM34 Sunny Day
5 Changes the weather to sunny for five turns.
TM38 Will O Wisp
85% 15 Burns the target.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Imprison
10 Prevents the target from using any moves that the user also knows.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM71 Wonder Room
10 All Pokémon's Defense and Special Defense are swapped for 5 turns.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM77 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM79 Retaliate
70 100% 5 Has double power if a friendly Pokémon fainted last turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM86 Phantom Force
90 100% 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TR11 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR35 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TR37 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TR38 Trick
100% 10 User and target swap items.
TR49 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR68 Nasty Plot
20 Raises the user's Special Attack by two stages.
TR81 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TR83 Ally Switch
15 User switches places with the friendly Pokémon opposite it.
BD/SP
Name Class Power Acc. PP Effect
TM63 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM78 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
Poltergeist
110 90% 5 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Destiny Bond
5 If the user faints this turn, the target automatically will, too.
Disable
100% 20 Disables the target's last used move for 1-8 turns.
Grudge
5 If the user faints this turn, the PP of the move that fainted it drops to 0.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Smokescreen
100% 20 Lowers the target's accuracy by one stage.
BD/SP
Name Class Power Acc. PP Effect
Destiny Bond
5 If the user faints this turn, the target automatically will, too.
Disable
100% 20 Disables the target's last used move for 1-8 turns.
Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
Grudge
5 If the user faints this turn, the PP of the move that fainted it drops to 0.
Imprison
10 Prevents the target from using any moves that the user also knows.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Shadow Sneak
40 100% 30 Inflicts regular damage with no additional effect.
Smokescreen
100% 20 Lowers the target's accuracy by one stage.

Base Stats

Hp 50
Attack 92
Defense 108
Sp. Atk 92
Sp. Def 108
Speed 35
Total 485

Type Defenses

(vs. Gen 6+ rules)

0x
0x
0.5x
0x
2x