Chingling
Legends Arceus

This Pokémon gave me an excruciating headache when it seemingly cried out without making a sound. Perhaps there are some sounds that the human ear is simply incapable of hearing.

Evolution Chain

chingling
Chingling
😊
High Friendship
at night
chimecho
Chimecho

Pokédex & Training Data

Classification Bell Pokémon
Height 0.2 m (0'08")
Weight 0.6 kg (1.3 lbs)
Abilities
EV Yield +1 Sp. Atk
Catch Rate 120
Base Friendship 70
Growth Rate fast
Gender Ratio
♂ ♀
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Sinnoh (D/P) #082
Sinnoh (Plat.) #082
Kalos (Coastal) #111
Hoenn (OR/AS) #157
Hisui #195
National #433
Kitakami #142

Held Items

None in this generation.

Learned Moves

Level Up Moves

BD/SP
Lvl Name Class Power Acc. PP Effect
1 Wrap
15 90% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
7 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
10 Confusion
50 100% 25 Has a 10% chance to confuse the target.
13 Yawn
— — 10 Target sleeps at the end of the next turn.
16 Last Resort
140 100% 5 Can only be used after all of the user’s other moves have been used.
19 Entrainment
— 100% 15 Copies the user’s ability onto the target.
32 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Confusion
50 100% 25 Has a 10% chance to confuse the target.
11 Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
18 Hypnosis
— 60% 20 Puts the target to sleep.
25 Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
34 Recover
— — 5 Heals the user by half its max HP.
43 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

BD/SP
Name Class Power Acc. PP Effect
TM21 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.

Egg Moves

BD/SP
Name Class Power Acc. PP Effect
Cosmic Power
— — 20 Raises the user’s Defense and Special Defense by one stage.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Disable
— 100% 20 Disables the target’s last used move for 1-8 turns.
Future Sight
120 100% 10 Hits the target two turns later.
Hypnosis
— 60% 20 Puts the target to sleep.
Recover
— — 5 Heals the user by half its max HP.
Stored Power
20 100% 10 Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Wish
— — 10 User will recover half its max HP at the end of the next turn.

Base Stats

Hp 45
Attack 30
Defense 50
Sp. Atk 65
Sp. Def 50
Speed 45
Total 285

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
2x