Piplup
Legends Arceus

Prefers cold climes and appears along coasts. It's an adorable little thing—as cute as any child—but it's also prideful, unwilling to accept handouts from people.

Evolution Chain

piplup
Piplup
Level 16
prinplup
Prinplup
Level 36
empoleon
Empoleon

Pokédex Data

Classification Penguin Pokémon
Height 0.4 m (1'04")
Weight 5.2 kg (11.5 lbs)
Abilities

Training

EV Yield +1 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Water1, Ground

Learned Moves

Level Up Moves

BD/SP
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
4 Growl
100% 40 Lowers the target's Attack by one stage.
6 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
11 Charm
100% 20 Lowers the target's Attack by two stages.
15 Peck
35 100% 35 Inflicts regular damage with no additional effect.
18 Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
22 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
25 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
29 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
32 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
36 Mist
30 Protects the user's stats from being changed by enemy moves.
39 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
43 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Bubble
40 100% 30 Has a 10% chance to lower the target's Speed by one stage.
11 Aerial Ace
60 20 Never misses.
18 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
25 Roost
5 Heals the user by half its max HP.
34 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
43 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM05 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM10 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM49 Scald
80 100% 15 Has a 30% chance to burn the target.

Egg Moves

BD/SP
Name Class Power Acc. PP Effect
Agility
30 Raises the user's Speed by two stages.
Aqua Ring
20 Restores 1/16 of the user's max HP each turn.
Double Hit
35 90% 10 Hits twice in one turn.
Feather Dance
100% 15 Lowers the target's Attack by two stages.
Flail
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Supersonic
55% 20 Confuses the target.
Yawn
10 Target sleeps at the end of the next turn.

Base Stats

Hp 53
Attack 51
Defense 53
Sp. Atk 61
Sp. Def 56
Speed 40
Total 314

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x