Chimchar
Legends Arceus

Full of vigor and always in high spirits. It was once known by the name ”Lantern-Tail” and feared as some kind of apparition.

Evolution Chain

chimchar
Chimchar
Level 14
monferno
Monferno
Level 36
infernape
Infernape

Pokédex Data

Classification Chimp Pokémon
Height 0.5 m (1'08")
Weight 6.2 kg (13.7 lbs)
Abilities

Training

EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Ground, Humanshape

Learned Moves

Level Up Moves

BD/SP
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
6 Ember
40 100% 25 Has a 10% chance to burn the target.
9 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
12 Power Up Punch
40 100% 20 Raises the user's Attack by one stage after inflicting damage.
15 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
17 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
23 Nasty Plot
20 Raises the user's Special Attack by two stages.
25 Torment
100% 15 Prevents the target from using the same move twice in a row.
31 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
33 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
39 Acrobatics
55 100% 15 Has double power if the user has no held item.
41 Slack Off
5 Heals the user by half its max HP.
47 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Ember
40 100% 25 Has a 10% chance to burn the target.
11 Swift
60 20 Never misses.
18 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
25 Nasty Plot
20 Raises the user's Special Attack by two stages.
34 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
43 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM10 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM27 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM63 Nasty Plot
20 Raises the user's Special Attack by two stages.

Egg Moves

BD/SP
Name Class Power Acc. PP Effect
Blaze Kick
85 90% 10 Has an increased chance for a critical hit and a 10% chance to burn the target.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Double Kick
30 100% 30 Hits twice in one turn.
Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Fake Out
40 100% 10 Can only be used as the first move after the user enters battle. Causes the target to flinch.
Fire Punch
75 100% 15 Has a 10% chance to burn the target.
Focus Energy
30 Increases the user's chance to score a critical hit.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Helping Hand
20 Ally's next move inflicts half more damage.
Power Up Punch
40 100% 20 Raises the user's Attack by one stage after inflicting damage.
Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
Submission
80 80% 20 User receives 1/4 the damage it inflicts in recoil.
Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.

Base Stats

Hp 44
Attack 58
Defense 44
Sp. Atk 58
Sp. Def 44
Speed 61
Total 309

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x