Turtwig
Legends Arceus

This Pokémon becomes more energetic the more sunlight there is. The part resembling a shell is similar to silt and is slightly damp and warm to the touch.

Evolution Chain

turtwig
Turtwig
Level 18
grotle
Grotle
Level 32
torterra
Torterra

Pokédex Data

Classification Tiny Leaf Pokémon
Height 0.4 m (1'04")
Weight 10.2 kg (22.5 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Monster, Plant

Learned Moves

Level Up Moves

BD/SP
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Withdraw
40 Raises the user's Defense by one stage.
6 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
10 Growth
20 Raises the user's Attack and Special Attack by one stage.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
17 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
21 Bite
60 100% 25 Has a 30% chance to make the target flinch.
25 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
29 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
33 Synthesis
5 Heals the user by half its max HP. Affected by weather.
37 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
41 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
45 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Leafage
40 100% 40 Inflicts regular damage with no additional effect.
11 Bite
60 100% 25 Has a 30% chance to make the target flinch.
18 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
25 Sleep Powder
75% 15 Puts the target to sleep.
34 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
43 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM08 Rock Climb
90 85% 20 Has a 20% chance to confuse the target.
TM10 Work Up
30 Raises the user's Attack and Special Attack by one stage each.

Egg Moves

BD/SP
Name Class Power Acc. PP Effect
Amnesia
20 Raises the user's Special Defense by two stages.
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
Growth
20 Raises the user's Attack and Special Attack by one stage.
Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
Sand Tomb
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Spit Up
100% 10 Power is 100 times the amount of energy Stockpiled.
Stockpile
20 Stores energy up to three times for use with Spit Up and Swallow.
Superpower
120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
Swallow
10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
Wide Guard
10 Prevents any multi-target moves from hitting friendly Pokémon this turn.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 55
Attack 68
Defense 64
Sp. Atk 45
Sp. Def 55
Speed 31
Total 318

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x