Anorith
Sword

This Pokémon was restored from a fossil. Anorith lived in the ocean about 100,000,000 years ago, hunting with its pair of claws.

Evolution Chain

anorith
Anorith
Level 40
armaldo
Armaldo

Pokédex & Training Data

Classification Old Shrimp Pokémon
Height 0.7 m (2'04")
Weight 12.5 kg (27.6 lbs)
Abilities
EV Yield +1 attack
Catch Rate 45
Base Friendship 70
Growth Rate slow then very fast
Gender Ratio
♂ ♀
Egg Groups Water3

Pokédex Numbers

Hoenn (R/S/E) #135
Hoenn (OR/AS) #140
Alola (US/UM) #233
National #347
Crown Tundra #185

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Harden
— — 30 Raises the user’s Defense by one stage.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
4 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
8 Smack Down
50 100% 15 Removes any immunity to Ground damage.
12 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
16 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
20 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Crush Claw
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
36 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
41 Protect
— — 10 Prevents any moves from hitting the user this turn.
44 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
BD/SP
Lvl Name Class Power Acc. PP Effect
1 Harden
— — 30 Raises the user’s Defense by one stage.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
4 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
8 Smack Down
50 100% 15 Removes any immunity to Ground damage.
12 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
16 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user’s stats by one stage.
20 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
24 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Crush Claw
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
36 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
41 Protect
— — 10 Prevents any moves from hitting the user this turn.
44 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM15 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM16 Screech
— 85% 40 Lowers the target’s Defense by two stages.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM32 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM54 Rock Blast
25 90% 10 Hits 2-5 times in one turn.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM73 Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM94 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TR00 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR67 Earth Power
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR76 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
BD/SP
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Knock Off
65 100% 20 Target drops its held item.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
BD/SP
Name Class Power Acc. PP Effect
Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Knock Off
65 100% 20 Target drops its held item.
Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
Screech
— 85% 40 Lowers the target’s Defense by two stages.

Base Stats

Hp 45
Attack 95
Defense 50
Sp. Atk 40
Sp. Def 50
Speed 75
Total 355

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
2x
2x