Kartana
Sun

This Ultra Beast came from the Ultra Wormhole. It seems not to attack enemies on its own, but its sharp body is a dangerous weapon in itself.

Moon

One of the Ultra Beast life-forms, it was observed cutting down a gigantic steel tower with one stroke of its blade.

Ultra Sun

This Ultra Beast’s body, which is as thin as paper, is like a sharpened sword.

Ultra Moon

Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.

Pokédex & Training Data

Classification Drawn Sword Pokémon
Height 0.3 m (0'12")
Weight 0.1 kg (0.2 lbs)
Abilities
EV Yield +3 attack
Catch Rate 45
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Alola (S/M) #298
Alola (US/UM) #398
National #798

Game Locations

Alola Route 17 All Areas
Malie Garden Area
Ultra Space Ultra Forest

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Cut
50 95% 30 Inflicts regular damage with no additional effect.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
1 Vacuum Wave
40 100% 30 Inflicts regular damage with no additional effect.
1 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
1 Sacred Sword
90 100% 15 Ignores the target’s stat modifiers.
7 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
19 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
23 Aerial Ace
60 — 20 Never misses.
29 Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
31 Night Slash
70 100% 15 Has an increased chance for a critical hit.
37 Swords Dance
— — 20 Raises the user’s Attack by two stages.
43 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
47 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
53 Detect
— — 5 Prevents any moves from hitting the user this turn.
59 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
67 Psycho Cut
70 100% 20 Has an increased chance for a critical hit.
73 Guillotine
— 30% 5 Causes a one-hit KO.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Cut
50 95% 30 Inflicts regular damage with no additional effect.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 Air Cutter
60 95% 25 Has an increased chance for a critical hit.
1 Vacuum Wave
40 100% 30 Inflicts regular damage with no additional effect.
1 Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
1 Sacred Sword
90 100% 15 Ignores the target’s stat modifiers.
7 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
13 Razor Leaf
55 95% 25 Has an increased chance for a critical hit.
19 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
23 Aerial Ace
60 — 20 Never misses.
29 Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
31 Night Slash
70 100% 15 Has an increased chance for a critical hit.
37 Swords Dance
— — 20 Raises the user’s Attack by two stages.
43 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
47 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
53 Detect
— — 5 Prevents any moves from hitting the user this turn.
59 Air Slash
75 95% 15 Has a 30% chance to make the target flinch.
67 Psycho Cut
70 100% 20 Has an increased chance for a critical hit.
73 Guillotine
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM04 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM54 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM67 Smart Strike
70 — 10 Never misses.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Knock Off
65 100% 20 Target drops its held item.
Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
Last Resort
140 100% 5 Can only be used after all of the user’s other moves have been used.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Tailwind
— — 15 For three turns, friendly Pokémon have doubled Speed.

Base Stats

Hp 59
Attack 181
Defense 131
Sp. Atk 59
Sp. Def 31
Speed 109
Total 570

Type Defenses

(vs. Gen 6+ rules)

0.5x
4x
0.5x
0.25x
0.5x
2x
0x
0.5x
0.5x
0.5x
0.5x
0.5x