Pheromosa
Sun

One of the dangerous Ultra Beasts, it has been spotted running across the land at terrific speeds.

Moon

One of the Ultra Beasts. It refuses to touch anything, perhaps because it senses some uncleanness in this world.

Ultra Sun

A life-form that lives in another world, its body is thin and supple, but it also possesses great power.

Ultra Moon

Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.

Pokédex Data

Classification Lissome Pokémon
Height 1.8 m (5'11")
Weight 25.0 kg (55.1 lbs)
Abilities

Game Locations

  • Ultra Space Ultra Desert
  • Verdant Cavern Trial Site Area
  • Verdant Cavern Trial Site

Training

EV Yield +3 speed
Catch Rate 45
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Double Kick
30 100% 30 Hits twice in one turn.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Quiver Dance
20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
1 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
7 Swift
60 20 Never misses.
13 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
19 Feint
30 100% 10 Hits through Protect and Detect.
23 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
29 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
31 Jump Kick
100 95% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
37 Agility
30 Raises the user's Speed by two stages.
43 Triple Kick
10 90% 10 Hits three times, increasing power by 100% with each successful hit.
47 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
53 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
59 Me First
20 Uses the target's move against it before it attacks, with power increased by half.
67 High Jump Kick
130 90% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
73 Speed Swap
10 Exchanges the user's Speed with the target's.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Double Kick
30 100% 30 Hits twice in one turn.
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
1 Quiver Dance
20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
1 Quick Guard
15 Prevents any priority moves from hitting friendly Pokémon this turn.
7 Swift
60 20 Never misses.
13 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
19 Feint
30 100% 10 Hits through Protect and Detect.
23 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
29 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
31 Jump Kick
100 95% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
37 Agility
30 Raises the user's Speed by two stages.
43 Triple Kick
10 90% 10 Hits three times, increasing power by 100% with each successful hit.
47 Lunge
80 100% 15 Lowers the target's Attack by one stage after inflicting damage.
53 Bug Buzz
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
59 Me First
20 Uses the target's move against it before it attacks, with power increased by half.
67 High Jump Kick
130 90% 10 If the user misses, it takes half the damage it would have inflicted in recoil.
73 Speed Swap
10 Exchanges the user's Speed with the target's.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM47 Low Sweep
65 100% 20 Lowers the target's Speed by one stage.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM54 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Block
5 Prevents the target from leaving battle.
Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Drill Run
80 95% 10 Has an increased chance for a critical hit.
Electroweb
55 95% 15 Lowers the target's Speed by one stage.
Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Laser Focus
30 Guarantees a critical hit with the user's next move.
Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Shock Wave
60 20 Never misses.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Snatch
10 Steals the target's move, if it's self-targeted.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Base Stats

Hp 71
Attack 137
Defense 37
Sp. Atk 137
Sp. Def 37
Speed 151
Total 570

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
4x
2x
0.5x
0.5x
2x