
Sun
One of the dangerous Ultra Beasts, it has been spotted running across the land at terrific speeds.
Moon
One of the Ultra Beasts. It refuses to touch anything, perhaps because it senses some uncleanness in this world.
Ultra Sun
A life-form that lives in another world, its body is thin and supple, but it also possesses great power.
Ultra Moon
Although it’s alien to this world and a danger here, it’s apparently a common organism in the world where it normally lives.
Pokédex Data
Game Locations
- Ultra Space Ultra Desert
- Verdant Cavern Trial Site Area
- Verdant Cavern Trial Site
Training
EV Yield
+3 speed
Catch Rate
45
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
1 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
1 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
7 | Swift | 60 | — | 20 | Never misses. | |
13 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
19 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
23 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
29 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
31 | Jump Kick | 100 | 95% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
37 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
43 | Triple Kick | 10 | 90% | 10 | Hits three times, increasing power by 100% with each successful hit. | |
47 | Lunge | 80 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
53 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
59 | Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
67 | High Jump Kick | 130 | 90% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
73 | Speed Swap | — | — | 10 | Exchanges the user's Speed with the target's. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
1 | Quiver Dance | — | — | 20 | Raises the user's Special Attack, Special Defense, and Speed by one stage each. | |
1 | Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
7 | Swift | 60 | — | 20 | Never misses. | |
13 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
19 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
23 | Silver Wind | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
29 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
31 | Jump Kick | 100 | 95% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
37 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
43 | Triple Kick | 10 | 90% | 10 | Hits three times, increasing power by 100% with each successful hit. | |
47 | Lunge | 80 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
53 | Bug Buzz | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
59 | Me First | — | — | 20 | Uses the target's move against it before it attacks, with power increased by half. | |
67 | High Jump Kick | 130 | 90% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
73 | Speed Swap | — | — | 10 | Exchanges the user's Speed with the target's. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Roost | — | — | 5 | Heals the user by half its max HP. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM47 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM54 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Block | — | — | 5 | Prevents the target from leaving battle. | |
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
Electroweb | 55 | 95% | 15 | Lowers the target's Speed by one stage. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
Base Stats
Hp
71
Attack
137
Defense
37
Sp. Atk
137
Sp. Def
37
Speed
151
Total
570
Type Defenses
(vs. Gen 6+ rules)