Nihilego
Sun

One of several mysterious Ultra Beasts. People on the street report observing those infested by it suddenly becoming violent.

Moon

One of the Ultra Beasts. It’s unclear whether or not this Pokémon is sentient, but sometimes it can be observed behaving like a young girl.

Ultra Sun

A life-form from another world, it was dubbed a UB and is thought to produce a strong neurotoxin.

Ultra Moon

It appeared in this world from an Ultra Wormhole. Nihilego appears to be a parasite that lives by feeding on people and Pokémon.

Pokédex Data

Classification Parasite Pokémon
Height 1.2 m (3'11")
Weight 55.5 kg (122.4 lbs)
Abilities

Game Locations

  • Digletts Tunnel Area
  • Ultra Space Ultra Deep Sea
  • Wela Volcano Park Area

Training

EV Yield +3 Sp. Def
Catch Rate 45
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
1 Guard Split
10 Averages Defense and Special Defense with the target.
1 Power Split
10 Averages Attack and Special Attack with the target.
7 Clear Smog
50 15 Removes all of the target's stat modifiers.
13 Psywave
100% 15 Inflicts damage between 50% and 150% of the user's level.
19 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
23 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
29 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
31 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
37 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
43 Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
47 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
53 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
59 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
67 Wonder Room
10 All Pokémon's Defense and Special Defense are swapped for 5 turns.
73 Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Pound
40 100% 35 Inflicts regular damage with no additional effect.
1 Acid
40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
1 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
1 Guard Split
10 Averages Defense and Special Defense with the target.
1 Power Split
10 Averages Attack and Special Attack with the target.
7 Clear Smog
50 15 Removes all of the target's stat modifiers.
13 Psywave
100% 15 Inflicts damage between 50% and 150% of the user's level.
19 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
23 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
29 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
31 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
37 Power Gem
80 100% 20 Inflicts regular damage with no additional effect.
43 Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
47 Acid Spray
40 100% 20 Lowers the target's Special Defense by two stages.
53 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
59 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
67 Wonder Room
10 All Pokémon's Defense and Special Defense are swapped for 5 turns.
73 Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM03 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM34 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM57 Charge Beam
50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM59 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TM73 Thunder Wave
90% 20 Paralyzes the target.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM86 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM92 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM99 Dazzling Gleam
80 100% 10 Inflicts regular damage with no additional effect.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Ally Switch
15 User switches places with the friendly Pokémon opposite it.
Bind
15 85% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Knock Off
65 100% 20 Target drops its held item.
Magic Coat
15 Reflects back the first effect move used on the user this turn.
Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
Role Play
10 Copies the target's ability.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Spite
100% 10 Lowers the PP of the target's last used move by 4.
Stealth Rock
20 Causes damage when opposing Pokémon switch in.
Telekinesis
15 Moves have 100% accuracy against the target for three turns.
Wonder Room
10 All Pokémon's Defense and Special Defense are swapped for 5 turns.
Worry Seed
100% 10 Changes the target's ability to Insomnia.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Base Stats

Hp 109
Attack 53
Defense 47
Sp. Atk 127
Sp. Def 131
Speed 103
Total 570

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0.25x
4x
0.5x
2x
0.5x
2x
0.5x