
Sun
One of several mysterious Ultra Beasts. People on the street report observing those infested by it suddenly becoming violent.
Moon
One of the Ultra Beasts. It’s unclear whether or not this Pokémon is sentient, but sometimes it can be observed behaving like a young girl.
Ultra Sun
A life-form from another world, it was dubbed a UB and is thought to produce a strong neurotoxin.
Ultra Moon
It appeared in this world from an Ultra Wormhole. Nihilego appears to be a parasite that lives by feeding on people and Pokémon.
Pokédex Data
Classification
Parasite Pokémon
Height
1.2 m (3'11")
Weight
55.5 kg (122.4 lbs)
Abilities
Game Locations
- Digletts Tunnel Area
- Ultra Space Ultra Deep Sea
- Wela Volcano Park Area
Training
EV Yield
+3 Sp. Def
Catch Rate
45
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
1 | Guard Split | — | — | 10 | Averages Defense and Special Defense with the target. | |
1 | Power Split | — | — | 10 | Averages Attack and Special Attack with the target. | |
7 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
13 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
19 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
23 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
29 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
31 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
37 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
43 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
47 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
53 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
59 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
67 | Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
73 | Head Smash | 150 | 80% | 5 | User receives 1/2 the damage inflicted in recoil. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
1 | Constrict | 10 | 100% | 35 | Has a 10% chance to lower the target's Speed by one stage. | |
1 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
1 | Guard Split | — | — | 10 | Averages Defense and Special Defense with the target. | |
1 | Power Split | — | — | 10 | Averages Attack and Special Attack with the target. | |
7 | Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
13 | Psywave | — | 100% | 15 | Inflicts damage between 50% and 150% of the user's level. | |
19 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
23 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
29 | Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
31 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
37 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
43 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
47 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
53 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
59 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
67 | Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
73 | Head Smash | 150 | 80% | 5 | User receives 1/2 the damage inflicted in recoil. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM03 Psyshock | 80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM34 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM49 Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
TM57 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM59 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM92 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
TM99 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
Wonder Room | — | — | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
109
Attack
53
Defense
47
Sp. Atk
127
Sp. Def
131
Speed
103
Total
570
Type Defenses
(vs. Gen 6+ rules)